Please note that this game is rated M for Mature. The adult content
includes: blood, drug references, sexual content, strong language, and
violence. For more information on game ratings, visit http://www.esrb.org/.
Also, I would suggest to click the title of each post (in this case, ME2 | Just Another Routine Mission) so that you only view this post and there's less on your screen. I'm a bit meticulous and tend to write long posts, so it would be easier on you to have one post open at a time.
My first official blog post will be about the main plot of
the game (covering the events from Mass
Effect 1), the beginning of ME2,
and the creation of this playthrough’s Commander Shepard. What better way to have a quick summary of the first game
than to show the Genesis DLC? (DLC means “downloadable content”, for those who
are unaware.) I purchased this on my Xbox a while back. Its purpose is that
gamers who hadn’t played the first ME
game could make the critical choices that will affect the story in ME2, while simultaneously summarizing
what took place. This video features FemShep (a term fans created for the
female Commander Shepard), since I will be playing as a female.
Plot
That video covers the basics of ME1, critical to understanding ME2.
With the exclusion of the relationship option – since there is no good or bad
choice to make – my character will take all of the evil options, which will be highlighted
in a red color.
Commander Shepard is on a “quest to stop the rogue Spectre named
Saren Arterius from leading an army of Geth (electronic-based creatures) to
conquer the galaxy. Shepard learns of a far greater threat in the form of the Reapers.
Saren has been mentally enslaved by the Reaper ‘Soverign’, a vanguard sent into
Citadel Space to initiate the purge of all advanced sentient life in the
galaxy, a cycle repeated by the Reapers every 50,000 years.” (Gotta love
Wikipedia, eh?) The end of the first game shows Shepard and his team defeating both
Saren and Sovereign, at a great cost. I would recommend looking into the first
game in greater detail, if you aren’t already familiar with it.
The beginning of ME2
has to outdo all that. And it totally does. In the first ten minutes, Shepard
dies. The makers killed the lead character that you control. I can’t imagine
how that must have felt for first-time gamers who had no idea what would
happen. (I started the game knowing how it began, so it wasn’t a surprise for
me.) But it’s okay, because the future has such fantastic technologically-advanced
science that it can bring Shepard back to life. It may cost a lot of credits
(this game’s term for electronic and intergalactic currency), but the fact
remains that it’s possible, let alone expensive. The main plot of the Mass Effect series is about the
progression of Shepard’s mission to protect the galaxy from the Reapers. ME2 is about Shepard teaming up with
Cerberus – a human paramilitary organization – to gather some of the best of
the best in the galaxy to fight the Collectors, a mysterious species that has a
connection to the Reapers. From their interactions with the Collectors, they
hope to learn more about the Reapers and find a way to prevent the massive and
villainous aliens from leaving dark space to destroy all life. Again.
As a sidenote, I can’t help but compare the Reapers to
giant, armed squid, which is a ridiculous image. And then there’s the obvious
comparison to the Drej in Titan A.E.
that I can’t put out of my head.
If you would like to physically see what’s happening, go to
the video bar at the right side of the screen titled ME2 Walkthrough. I’ve added a YouTube channel that shows a
walkthrough of a FemShep Renegade character. Yes, there is a guy who comments
on his walkthrough, which can be highly annoying to some, but you can always
mute it and read the subtitles. While his character is not the same as mine,
the choices made are almost entirely the same as what I’ve done/will do. (Be
sure to start with the Part 1 clip to spare yourself the confusion.)
Choices Made in Genesis
·
Relationship: Kaiden. What the heck,
right? The way I see it, a Renegade FemShep would mess around with a fellow human crew
member and not take it seriously. This game
seems to follow a strong sense of selfish bias for one’s own species, so that
further justifies her choosing. It…ah…releases tension, which is important to
keep a leader focused. Right?
·
Rachni Queen: Killed. Is terminating her
really so bad, when looking at the greater good? Murder is murder, but
sacrificing one life to potentially save millions doesn’t give it such a lowly
perspective. Eliminating one less threat to galactic destruction is a mark on
the checklist of to-do’s.
·
Wrex: Killed. Perhaps it’s a rash
decision to kill a squad member – especially since I have the previous bias of
a Paragon character, who liked him and kept him alive – but he was interfering
with a major game-changer in defeating Saren and the Reapers. The Virmire
facility had to be destroyed. They were more robotic monsters than Krogan, and
their deaths would mean saving trillions of lives.
·
Who Stays Behind: Ashley. Both are good
soldiers and loyal to the cause, so the decision isn’t based on competence. I
chose because I think Ash is similar to Shepard in that they’re both intense
soldiers who do what’s necessary to get the job done. (Ash is probably a bit
less cold-hearted, though.) I believe that Shepard would have made the choice
for her leader, were she in the same position. FemShep acknowledges – even as a
Renegade, I might add – that Ash was a good friend and the decision wasn’t easy
to make. Plus, I usually save Ash and changing things up is meant to mess with
my mojo. It did. I wasn’t used to seeing or reading about Kaiden being alive.
·
Council: Sacrificed. Just as it was with
the Rachni and Wrex, this decision was made to sacrifice a few and save many,
in regards to a ratio. Helping the Council would mean less ships attacking
Sovereign, threatening not just billions or trillions of lives – many of which
are innocent – but imposing the destruction of intergalactic stability. An easy
choice, when ignoring the idea that they’re living beings and not statistics.
As FemShep notes: “The Council could be replaced.” They represent political
ideologies, not people, and thus would continue.
·
New Council Leader: Udina. While Anderson
is considered a trusted friend, Udina represents what Shepard believes in and
fights for: getting things done. If it takes a hard hand and ruthless ambition,
so be it. While he’s not as trustworthy as a person, he knows how to lead and
deal with political bombshells. Another FemShep note: Udina is “someone willing
to be a bad guy…for the sake of the greater good”.
Commander Shepard
Specs
·
Gender: Female. This seems strange to
everyone I’ve mentioned it to, but I usually choose to play as a male character
in video games. I don’t really know why. Perhaps I’m subconsciously attuned to
the stereotype, or maybe I just like making the guy super attractive so I can
look at him all the time. Anyway, I picked a female for this runthrough because
it’s something I don’t normally do, thus a slight increase in discomfort.
·
Difficulty: Hardcore. The Mass Effect series has five levels of
difficulty – Easy, Normal, Veteran, Hardcore, and Insanity. I’ve started and
abandoned many of my games with ME,
and this will be the second completion of the Hardcore setting. I usually play
at the Veteran level. The main difference is that it makes the bosses more
difficult to beat due to better protection.
·
Name: Luc Dolores. Weird, I know, but I
wanted something original. Luc is pronounced “Loose” and is short for “Lucifer”.
Ha. Dolores is a reference to my most-hated character from the Harry Potter series, Professor Umbridge.
Two villainous names. I found it quaint. The name you choose doesn't matter with the game at all, since he/she will always be referred to as Commander Shepard. I will likely refer to her as FemShep.
·
Class: Soldier. I’m going for a
quintessentially human FemShep (since Cerberus is supposed to be an evil
corporation with a pro-human bias), and the Soldier class is the least
influenced by the future. The biotics and tech classes clearly show scientific
and technological advancement. In addition to that, I think it gives a huge
advantage to weaponry because I can use all five types of guns and reap the
benefits of their upgrades.
·
Background: Earthborn. Again, I’m
sticking to human roots, and she’s better than the “petty crime and underworld
gangs”, as the description states. Good or evil, Shepard cares about saving
people and doing good for the galaxy. The Renegade route simply goes by a more
logical and less compassionate manner.
·
Psychological Profile: Ruthless. This is
a defining feature of a Renegade Shepard. “Throughout
your military career, you have held fast to one basic rule: get the job done.
You’ve been called cold, calculating, and brutal. Your reputation for ruthless
efficiency makes your fellow soldiers wary of you. But when failure is not an
option, the military always goes to you first. You sent 3/4ths of
your unit to its death and murdered surrendering batarians on Torfan.” Basically,
Renegade Shepard is a heroic and efficient pain in the ass.
I can already tell that Renegade dialogue is more direct and "cut to the chase" than Paragon dialogue, disregarding emotional reactions. I can also tell that this game sets up Miranda and Jacob as a physical representation of the differences between Renegade and Paragon, respectively.
At this point, I’m already over halfway through the game and have taken a variety of notes. I got so caught up in it that I
neglected to actually get my thoughts to the blog. It’s a testament to humanity’s
obsession with technology. For my next post, I’ll continue to discuss the plot and my
character’s decisions, as well as the implications of what each subplot and
what themes and undertones are present in each mission. In at least one of my
posts, I’d love to discuss the depth of this game and how much effort and
technology was put into it. I’m still awed by the sheer vastness of it and the vast
attention to detail. I'd also like to pick apart Cerberus and the Systems Alliance (the representative government for the entire human race). But that's for another post.
~Mel
~Mel